The spirit also does 45,900 damage itself, allowing it to take a decent amount of health off any enemy it connects with. It is recommended to save this ability for when a dangerous frontline enemy such as Sir Rel or Razorback comes out, letting you stall them momentarily and allow your units to chip down some of their health. The Summon has no piercing range, so it is only able to hit the frontmost enemy on the field. Their Summon is also very interesting, being able to knockback and slow all enemies for four seconds. ![]() Their survivability is also mediocre, having only two chances to reposition along with standing at medium range. Their multi-hit with extending ranges each hit also means that their destruction is spread across the entire battlefield, reaching up to 800 range and nuking any poor backliners that are unfortunate enough to face their wrath.ħ31-2 isn't without limitations, though, as single target inevitably leads them to struggle in any stage with a lot of peons. Due to their multi-hit however, individual enemies will only experience around 25,000 DPS, which is still absurdly high. This equates to over 75,000 DPS in total, on par with a strengthened talented Greater Balrog Cat, except 731-2 is far more sustainable due to having a higher standing range and nearly double the health. traited enemies, which increases each of their hits' damage to 183,600 damage, higher than a level 30 Lufalan Pasalan. However, one of 731-2's other abilities is insane damage vs. The result is that 731-2's DPS is actually below average, and is absolutely not worth sacrificing range and Area Attack for. While their health is great and 12k DPS is incredible, they have a three part multi-hit that barely overlaps and single target. ![]() Just like most other Uberfest exclusives, 731-2 doesn't seem to have great stats at a cursory glance. ![]() In order to classify Cat Units, see here Strategy/Usage
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